
A pantheon allows for one Pantheon Belief to be chosen. When enough Faith has been accumulated by a civilization, it may be spent to found a pantheon. Pantheons are simple, proto-religious Beliefs, centered on gods which are related to many natural phenomena. Each belief is unique and may only be selected by one religion/pantheon in the game - thus each religion/pantheon is distinct from all others and has no overlapping effects.
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The way to do this lies through accumulation of Faith.īeliefs are the practical effects of religions and pantheons, selected when they are founded or enhanced. It has to be created first, and then formed by selecting Beliefs for it. Religion doesn't exist at the start of a game (unlike Culture and Science, which start developing immediately after settling the Capital). You can even change the name, if you like. These religions, however, are no more than the icons that represent them - it doesn't matter which one you pick because you have to customize it at your own will. There are thirteen named religions to choose from. For more information on them, visit the Beliefs page. Vox Populi adds, changes, and overhauls many of the Religious Beliefs in Civilization V. For more information on it, visit the Faith page. Religion is dependent on the Faith resource. However, considering the power of Religion, it is highly advisable you attempt to create one. Unlike other aspects of the game, it is definitely possible to win a game without even creating a Pantheon. A well-crafted Religion may considerably enhance your civilization's abilities, although it doesn't lead to a separate victory. In the game environment this is represented through a system of bonuses, which have a diverse set of possible effects.



Just as in the real world, Religion consists of a series of Beliefs, which define the religion's ideas and goals. Religion is a feature reintroduced in the Civilization V:Gods & Kings expansion pack. 1.4 What if I couldn't found a Religion?.
